Friday, July 30, 2010 06:08

Home


VSS – Lost

Please see the IC Check-in Guidelines

SCARE 2009 Lost Venue Style Sheet:

There’s a method to our Madness

Venue Lead: Ernesto “Ernie” Ramos scr.arst.changeling@gmail.com

Venue Second: Justin Merril brfaest@gmail.com

Venue Narrators: Red Team, White Team

Players should check in the following items with the Venue Staff by email sent to scr.arst.changeling@gmail.com prior to March 31, 2009 if they plan to bring them into game:

Please include a full write-up with approval number of any custom pledges and custom Hedgespun items.

* Anything requiring a Top or Global approval (to include custom items)

* Plot items/effects belonging to other STs (may or may not allowed into game) Short Description = 1-2 sentences

* Short Description/Stats on all Custom Mundane Items with a +4 or higher Bonus Weapons, Tools, vehicles, etc.

* Short Description/Stats on 4pt or higher Custom Hedgespun (HS) Items Weapons, Artwork, Machines, Automatons, Raiments

Examples:

HS Weapon x4: Spider Fang Dagger: +2(L), +3 Toxicity, +1 Defense

HS Machine x4: Blade sharpener. +3 Durability.

Stone mill that sharpens blades, instead of sparks, shoots out blood that dries to rust.

HS Automation x6: Walking Throne: +3 Size(6), +3 Strength (4) to basic Automation stats.

This large wooden and ornate throne carries and let rests its user.

All items must be accompanied by an approval number. Restrictions on these items may be set by the Venue Lead to help ensure game balance. Anything not checked in prior to March 31, 2009 will be evaluated on a case-by-case basis.

Non-Player Characters

NPCs not directly associated with the SCARE 2009 Lost event will not be permitted.

Time

April 16th: 6:00 p.m. to 8:30 p.m., Ballroom A & B

April 17th: 2:30 p.m. to 6:30 p.m., Ballrooms A, B, C, D, Rivertown II, and Rivertown III

Location

A plantation on the edge of New Orleans is where the Lost have begun to assemble. Various ‘side-quests’ will take Lost in and out of the Hedge. All those wishing to investigate the location of the gathering should contact the Venue Lead. More information about the IC area will be made available, as we get closer to the event.

Theme

“There is always some madness in love. But there is also always some reason in madness.”

Friedrich Nietzsche (1844 – 1900)

“A little Madness in the Spring Is wholesome even for the King.”

Emily Dickinson (1830 – 1886)

“We dance for laughter, we dance for tears, we dance for madness, we dance for fears, we dance for hopes, we dance for screams, we are the dancers, we create the dreams.”

Albert Einstein (1879-1955)

A Beautiful Madness, was the weight Lost had to bear during their durance in Arcadia. Madness takes the mind and can also thwart the body of the weak. The madness of our past will show how we endure our future.

Mood

Recently mortal eyes have seen past the Mask to the true Mein of the Lost, with madness lurking behind their eyes. The Lost have suffered enough, why are mortals seeing the beauty and horrors of the Wyrd? Oneiropomps have noticed dreams have been taken for the worse, not necessarily with their mortal dream-pledges, but of the vast dreamlands of the whole. The Wyrd represents connections to all things of the conscious and the subconscious, what’s in store for the Lost?

In the Hedge, a storm is brewing, … since late February ever escalating activity of the Magistrates of Bureau of Harmony, Stability, and Just Arbitration has been seen in the Hedge where they’re investigators always ask the same question, “Where is the Lunar Orb?”

Venue Rules

The Lost venue for SCARE 2009 uses the Camarilla Global rules addendum, and all appropriately sanctioned materials mentioned therein. Any item not covered in these sources is considered a custom approval item requiring Global approval. All characters will be assumed to have full glamour and willpower for the start of the game. Any items on your character’s person that act as a catch must be listed on the character sheet.

Proxy Rules

Proxied characters will not be allowed for SCARE 2009.

Travel Risks

As the IC event is held in New Orleans area. Those who travel by mundane means should face the same mundane risks as anywhere else in the World of Darkness. Travel by supernatural means or though the Hedge will need to be run through the Lost Venue Lead and endure non-mundane risks.

Experience

Please see the Universal VSS.

Plot elements

The storyteller ratings are listed below for the Lost game at SCARE 2009. These are the base for the game as a whole, the story, you the players weave will determine what you make of it.

Intrigue: 4

Action: 4

Mystery: 5

Drama: 4

Darkness: 3

Have fun and keep it surreal.